Blizzard has revealed Overwatch's new hero, a mechanical centaur known as Orisa.
The main ability that makes Orisa a tank is her deployable protective barrier. While the test realm is exclusively for PC players, the patch releasing Orisa isn't too far away now for Xbox One and PS4. In the game's lore, her creator, Efi Oladele, is an 11-year-old genius whiz at robotics. Furthermore, Orisa will be able to protect her teammates like a true tank should with a large protective barrier. It's similar in concept to Reinhardt's shield and Winston's protective bubble and can be projected in whatever area she faces.
For her ultimate, Orisa has the Supercharger, which is an item she can drop to boost the damage of her teammates as long as they are within line of sight.
Orisa is a former OR15 unit, actually the one that is pictured in the tweet embedded in the wall, according to her origin story video. Orisa is playable today on the PTR beta region, with a full launch expected within weeks. In a developer update video, Overwatch game developer Jeff Kaplan says her weapon has more range than almost any other tank hero.
Not only that but her damage mitigation, crowd control immunity, base armor, frighteningly good primary attack and utility in her Projection Barrier and Halt! instantly sees her as one of the best heroes in the game.
Orisa is exciting mainly because she is a "true" new character.
Our thoughts after testing it: It's clearly useful, if unexciting, and helps make Orisa an alternative to Reinhardt as a core defensive tank. However, opponents can destroy the Supercharger, so when in use it needs to be protected.
And, if you are on defense, you could conceivably have Orisa rather than Reinhardt, and simply plop her shield down at a choke point, but a Reinhardt shield still has more health, so it might not be worth it. As it stands however, I can guarantee you're going to be seeing a hell of a lot of her come release day: she's fantastic. Orisa has a drum-like appendage on her back that, when fully charged up, she can throw down onto the ground.
Following what felt like a promotional campaign that constantly teased the Doomfist character, game director Jeff Kaplan confirmed in February that the "24 [th character] is not who you think it is".